Hytale Factions - Tribes & NPC Groups

Discover all 6 Hytale factions that inhabit the world of Orbis. Learn about Hytale faction territories, their dispositions toward players, and how to interact with each Hytale tribe.

6 Hytale Factions

Kweebecs

friendly

Tree-like humanoid beings who are mostly passive and friendly toward players. They inhabit villages throughout the Emerald Grove from marshlands to forests. They get nutrients from the sun through photosynthesis, live in underground homes within hollowed trees, and worship Gaia. They become defensive when threatened and can summon Razorleaf Rangers.

Territory

emerald grove

Kweebecs - Hytale Faction

Ferans

neutral

Small humanoid foxes with large ears who maintain a neutral, defensive stance toward players. They wear metal wristbands inscribed with Wind elemental runes symbolizing their liberation from Scarak slavery. Their hierarchical society includes Shamans wielding wind magic, Warriors with spears, and a tribute system to their gods.

Territory

howling sands

Ferans - Hytale Faction

Outlanders

hostile

Tribal human race with pale white skin, many possessing a third eye. They wear carved wooden masks, cobalt armor, and animal fur. Known for brutal pragmatism and isolation, led by Priests who practice water magic and mastery over death. They rarely venture beyond their settlements.

Territory

borea

Outlanders - Hytale Faction

Void Army

hostile

The armies of Varyn, Hytale's chief antagonist. Demonic monsters that pose a lethal threat. Includes Void Eyes, Void Spawn, Void Spiders, and corrupted creatures throughout Orbis.

Territory

Throughout Orbis

Void Army - Hytale Faction

Scaraks

hostile

Bug-like creatures living in hive structures in the Howling Sands. Historically enslaved the Ferans to build the Sand Palace and Ziggurat. Their caste society includes Warriors patrolling grounds, Locusts guarding airspace, Workers mining, Tanks as living shields, and a Broodmother queen who produces eggs.

Territory

howling sands

Scaraks - Hytale Faction

Trorks

hostile

A hostile faction inhabiting the Emerald Grove with a hierarchical society. Led by Chieftains who command Trork villages. Specialized archetypes include Warriors (battle-axes), Hunters (swords), Shamans (magic staffs), and Sentries (spears). They are partly scavengers who consume discarded meat. Known to randomly attack each other. Their large physiology allows wielding two-handed weapons in one hand.

Territory

emerald grove

Trorks - Hytale Faction

About Hytale Factions

Hytale factions are organized groups of NPCs that inhabit different regions of Orbis. Each Hytale faction has unique characteristics, settlements, and relationships with players and other factions.

Hytale Faction Dispositions

Hytale factions have different dispositions: friendly factions like the Kweebecs will help players, neutral factions may trade or ignore players, and hostile factions will attack on sight.

Hytale Faction Territories

Each Hytale faction controls territory in specific zones. The Kweebecs inhabit the Emerald Grove, while Ferans roam the Howling Sands desert.

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